GitHub - programmercert/UnityNativeDebugLog: Log plugin that allows you to send Logs to the Unity Editor Console tab from C++
![Console Enhanced A replacement console for Unity3D by Mark Currie Version 3.3 - August 2020 Support for Unity's new flat UI theme Unity 2019.3 introduced a massive change to the editor UI, we support it. Dropped Support for Unity 5.X We support Unity ... Console Enhanced A replacement console for Unity3D by Mark Currie Version 3.3 - August 2020 Support for Unity's new flat UI theme Unity 2019.3 introduced a massive change to the editor UI, we support it. Dropped Support for Unity 5.X We support Unity ...](http://unityconsole.com/readme/images/image7.png)
Console Enhanced A replacement console for Unity3D by Mark Currie Version 3.3 - August 2020 Support for Unity's new flat UI theme Unity 2019.3 introduced a massive change to the editor UI, we support it. Dropped Support for Unity 5.X We support Unity ...
![Console Enhanced A replacement console for Unity3D by Mark Currie Version 3.3 - August 2020 Support for Unity's new flat UI theme Unity 2019.3 introduced a massive change to the editor UI, we support it. Dropped Support for Unity 5.X We support Unity ... Console Enhanced A replacement console for Unity3D by Mark Currie Version 3.3 - August 2020 Support for Unity's new flat UI theme Unity 2019.3 introduced a massive change to the editor UI, we support it. Dropped Support for Unity 5.X We support Unity ...](http://unityconsole.com/readme/images/image10.png)
Console Enhanced A replacement console for Unity3D by Mark Currie Version 3.3 - August 2020 Support for Unity's new flat UI theme Unity 2019.3 introduced a massive change to the editor UI, we support it. Dropped Support for Unity 5.X We support Unity ...
![Binary Impact on Twitter: "#UnityTips Make your debug messages stand out and easier to read by using colors. Debug.Log("The next word is <color =red>red</color>"); #gemdev #indiedev… https://t.co/HVb71YCclu" Binary Impact on Twitter: "#UnityTips Make your debug messages stand out and easier to read by using colors. Debug.Log("The next word is <color =red>red</color>"); #gemdev #indiedev… https://t.co/HVb71YCclu"](https://pbs.twimg.com/media/EtxSsAEXUAEg-vu.jpg)